I felt that it was focusing too much on its connection to China and India. And the whole thing with Anastasia being imprinted with Shao Jun’s memories was just awkward…
Tag: replies
Just imagine the Assassins doing yoga before a big mission. You’re welcome
eden

I just wanted to let you know that some of the links on the memories sub-pages are not working.
That’s because I haven’t posted anything with that tag yet.
replied to your audio post
“Ezio: Good morning, father. Giovanni: Come with me. Ezio: Is something…”
WHY THIS

Okay, so, I was hacking in AC4 and I listened to the fourth memo on Desmond’s phone and I just ugly cried at the end because he wants to keep people happy and smiling. What has this fandom done to me??
Hi, just wanted to let you know that this blog is an absolute blessing & thank you for keeping it up! *obsessively stuffs phone with new sound clips*

Are their any hidden sound clips in Unity related to Arno? I would love to hear them
Pretty sure there are some. I found one so far.
Oh man, I can’t help but read textbooks and history notes in Shaun’s voice. I don’t know if it’s good or bad
Add some sarcastic side notes and you have your own Animus Database.
Oh woah now, I think revelations is the best game out of the trilogy of AC2 but I also think Brotherhood was the weakest one :/
I think Revelations had better platforming out of the two, but the story felt like something they could’ve been made into a DLC. Sure we got a closure to Altaïr’s story (although barely) and Clay’s story (if you played The Lost Archive), but Ezio’s “quest” really didn’t progress much from what we knew then. As for Desmond… I was already sorry for the guy before his demise in AC3. He’s in a coma not being able to do much while his dad and friends are like, “Yeah, shit is pretty bad.” Then he finds Clay and is like, “I fucked up and I didn’t even know…”
As for Brotherhood, I think it was weak because there was so much focus on the multiplayer that little happened in the main storyline and it kind of suffered at the end (sound familiar?). The “Call Assassins” feature was pretty great though… even if it kind of got tedious at times.




